2021
Myridakis, Dimitrios; Myridakis, Paul; Kakarountas, Athanasios
A Power Dissipation Monitoring Circuit for Intrusion Detection and Botnet Prevention on IoT Devices Journal Article
In: Computation, vol. 9, no. 2, pp. 19, 2021.
@article{myridakis2021power,
title = {A Power Dissipation Monitoring Circuit for Intrusion Detection and Botnet Prevention on IoT Devices},
author = {Dimitrios Myridakis and Paul Myridakis and Athanasios Kakarountas},
year = {2021},
date = {2021-01-01},
journal = {Computation},
volume = {9},
number = {2},
pages = {19},
publisher = {Multidisciplinary Digital Publishing Institute},
keywords = {Hardware, IoT, security, Smart Devices},
pubstate = {published},
tppubtype = {article}
}
2020
Myridakis, Dimitrios; Papafotikas, Stefanos; Kalovrektis, Konstantinos; Kakarountas, Athanasios
Enhancing Security on IoT Devices via Machine Learning on Conditional Power Dissipation Journal Article
In: Electronics, vol. 9, no. 11, pp. 1799, 2020.
@article{myridakis2020enhancing,
title = {Enhancing Security on IoT Devices via Machine Learning on Conditional Power Dissipation},
author = {Dimitrios Myridakis and Stefanos Papafotikas and Konstantinos Kalovrektis and Athanasios Kakarountas},
year = {2020},
date = {2020-01-01},
journal = {Electronics},
volume = {9},
number = {11},
pages = {1799},
publisher = {Multidisciplinary Digital Publishing Institute},
keywords = {Hardware, IoT, Machine Learning, security, Smart Devices},
pubstate = {published},
tppubtype = {article}
}
2019
Papafotikas, Stefanos; Kakarountas, Athanasios
A Machine-Learning Clustering Approach for Intrusion Detection to IoT Devices Proceedings Article
In: 2019 4th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM), pp. 1–6, IEEE 2019.
@inproceedings{papafotikas2019machine,
title = {A Machine-Learning Clustering Approach for Intrusion Detection to IoT Devices},
author = {Stefanos Papafotikas and Athanasios Kakarountas},
year = {2019},
date = {2019-01-01},
booktitle = {2019 4th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM)},
pages = {1--6},
organization = {IEEE},
keywords = {Anomaly Detection, Intrusion Detection, IoT, Machine Learning, security, Smart Devices},
pubstate = {published},
tppubtype = {inproceedings}
}
2017
Boumpa, Eleni; Charalampou, Ioanna; Gkogkidis, Anargyros; Kakarountas, Athanasios
Home Assistive System for Dementia Proceedings Article
In: Proceedings of the 21st Pan-Hellenic Conference on Informatics, pp. 1–6, 2017.
@inproceedings{boumpa2017home,
title = {Home Assistive System for Dementia},
author = {Eleni Boumpa and Ioanna Charalampou and Anargyros Gkogkidis and Athanasios Kakarountas},
year = {2017},
date = {2017-01-01},
booktitle = {Proceedings of the 21st Pan-Hellenic Conference on Informatics},
pages = {1--6},
keywords = {Active Assisted Living, Dementia, Health, Smart Devices},
pubstate = {published},
tppubtype = {inproceedings}
}
2014
Christodoulou, Pantelis; Diamantis, Ioannis; Dragoumanos, Stamatis; Kakarountas, Athanasios
A Marketing Tool Based on Games for Smart Devices Proceedings Article
In: Proceedings of the 18th Panhellenic Conference on Informatics, pp. 1–2, Association for Computing Machinery, Athens, Greece, 2014, ISBN: 9781450328975.
@inproceedings{10.1145/2645791.2645853,
title = {A Marketing Tool Based on Games for Smart Devices},
author = {Pantelis Christodoulou and Ioannis Diamantis and Stamatis Dragoumanos and Athanasios Kakarountas},
url = {https://doi.org/10.1145/2645791.2645853},
doi = {10.1145/2645791.2645853},
isbn = {9781450328975},
year = {2014},
date = {2014-01-01},
booktitle = {Proceedings of the 18th Panhellenic Conference on Informatics},
pages = {1–2},
publisher = {Association for Computing Machinery},
address = {Athens, Greece},
series = {PCI '14},
abstract = {A new marketing tool is proposed based on games for smart devices like smart phones and tablets. Game experience is extended to real life, with riddles in specific locations, motivating the user to visit sites of interest. A simple prototype has been developed and several marketing scenarios have been evaluated..},
keywords = {Smart Devices},
pubstate = {published},
tppubtype = {inproceedings}
}
A new marketing tool is proposed based on games for smart devices like smart phones and tablets. Game experience is extended to real life, with riddles in specific locations, motivating the user to visit sites of interest. A simple prototype has been developed and several marketing scenarios have been evaluated..